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	<title>an.alogo.us &#187; iPhone</title>
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	<link>http://an.alogo.us</link>
	<description>John Clark&#39;s Weblog</description>
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		<title>MacHeist&#8217;s Unintended Consequences</title>
		<link>http://an.alogo.us/2009/04/20/macheists-unintended-consequences/</link>
		<comments>http://an.alogo.us/2009/04/20/macheists-unintended-consequences/#comments</comments>
		<pubDate>Mon, 20 Apr 2009 18:05:27 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Apple]]></category>
		
		<category><![CDATA[Rant]]></category>
		<category><![CDATA[Tweets]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://an.alogo.us/?p=563</guid>
		<description><![CDATA[Today&#8217;s release of the $14.99 Twitter client, Tweetie for the Mac, accompanied by a chorus of kvetching by the Twitterati about the price, spotlights the 800-pound gorilla in the Mac shareware space. The threat independent developers don&#8217;t want to acknowledge? Mac shareware prices are heading south. Two weeks ago MacHeist3 came to a close. It [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://an.alogo.us/wp-content/uploads/2009/04/tweetiem-large.png" alt="tweetiem-large.png" border="0" width="180" height="180" align="right">Today&#8217;s release of the $14.99 Twitter client, Tweetie for the Mac, accompanied by a chorus of kvetching by the Twitterati about the price, spotlights the 800-pound gorilla in the Mac shareware space. The threat independent developers don&#8217;t want to acknowledge? Mac shareware prices are heading south.</p>
<p>Two weeks ago MacHeist3 came to a close. It was an unqualified success (at least for its organizers). For the two or three of you who missed it, MH3 was a  heavily promoted bundle of indie Mac software, priced irresistibly to drive volume sales.</p>
<p>I couldn&#8217;t&#8211;and didn&#8217;t&#8211;resist it. For my $39, I got some 14 apps nominally worth close to $1,000 in aggregate at individual item prices. And to make me feel even better, a quarter of my $39 when to charity. Even if I use only one or two of the apps, I feel like I&#8217;ve gotten my money&#8217;s worth. I suspect most buyers feel the same.</p>
<p>What about the participating independent developers? I can only guess. In every case the unit price received by a given dev was but a tiny fraction of the &#8220;suggested retail&#8221; price (a realization that evidently drove away some potential participants). However, MH3 ended up selling 88,000+ bundles. I doubt that every buyer has registered every app in the bundle, but it seems likely to me that many participating devs have never seen registration numbers like these. If you&#8217;re one of these devs you&#8217;ve now got a REALLY BIG bunch of new users introduced to your software. Users who will (you hope) be predisposed to buy upgrades. Users who will be a prime&#8211;and primed&#8211;market for new apps you develop. From the developer&#8217;s POV, this looks like A Good Deal to me.</p>
<p>So where&#8217;s the downside?</p>
<h2>Recalibration</h2>
<p><img src="http://an.alogo.us/wp-content/uploads/2009/04/side-vault.png" alt="side-vault.png" border="0" width="162" height="149" align="right">It&#8217;s in user expectations. MH3 was a recalibration event, a punctuation mark in the equilibrium that until now has characterized Mac shareware prices. $15&#8211;Tweetie/Mac&#8217;s price point&#8211;used to be thought of as a pretty good price for a competent piece of Mac shareware. I&#8217;ve rarely thought twice about ponying up $15 or $20. Tellingly, the equivalent number on the iPhone seems to be closer to a couple dollars, perhaps just $0.99. What&#8217;s going on here?</p>
<p>The crazy success of the iPhone app store has attracted hoards of developers and wannabes; at the same time it has inexorably driven prices down&#8211;a fact much lamented and written about in the dev community. iPhone users quaver at the thought of spending more than a dollar or two on an app, even a competent and beautiful one. In a sense, the iPhone app market is a victim of its own success.</p>
<h2>Tragedy of the Commons?</h2>
<p>In the Mac app market, MH3 is the big success story de jour. Success stories like MH3&#8242;s don&#8217;t stand alone for long. You can bet that imitators are in the wings. How could it be otherwise? Sign up a bunch of hungry devs, price and time your bundle like it&#8217;s a fire sale, and promote the hell out of it. Users flock to grab the deal, and everyone walks away happy. Repeat++.</p>
<p>User&#8217;s price expectations keep ratcheting downward. If I can get a whole passel of nice apps for $39, why should I be willing to pay that for any <em>single app</em>? Why should anyone?</p>
<p>Am I overlooking something? Is this the inevitable tragedy of the Mac s/w commons? Or am I just having a fevered nightmare?</p>
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		<title>smartRSS 2 = A Completely Unsupported iPhone App???</title>
		<link>http://an.alogo.us/2009/03/01/smartrss-2-a-completely-unsupported-iphone-app/</link>
		<comments>http://an.alogo.us/2009/03/01/smartrss-2-a-completely-unsupported-iphone-app/#comments</comments>
		<pubDate>Sun, 01 Mar 2009 16:26:01 +0000</pubDate>
		<dc:creator>John</dc:creator>
				
		<category><![CDATA[Rant]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://an.alogo.us/?p=541</guid>
		<description><![CDATA[Paying for an app and discovering that it clearly does not live up to its App Store description is frustrating.&#160; What is far beyond frustrating is discovering that there is no support at all when you ask for help / clarification / news on possible updates. - smartRSS 2 = A Completely Unsupported iPhone App??? [...]]]></description>
			<content:encoded><![CDATA[<blockquote cite="http://justanotheriphoneblog.com/wordpress/iphone-software/smartrss-2-a-completely-unsupported-iphone-app" title="smartRSS 2 = A Completely Unsupported iPhone App???"><p>
  Paying for an app and discovering that it clearly does not live up to its App Store description is frustrating.&nbsp; What is far beyond frustrating is discovering that there is no support at all when you ask for help / clarification / news on possible updates.</p>
<div class="source">- <a href="http://justanotheriphoneblog.com/wordpress/iphone-software/smartrss-2-a-completely-unsupported-iphone-app" title="Go to smartRSS 2 = A Completely Unsupported iPhone App???">smartRSS 2 = A Completely Unsupported iPhone App???</a>
</div>
</blockquote>
<p>This sort of thing gives a bad name to the whole iphone dev community.</p>
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		<title>Twitter Suspension for Scripted Follows</title>
		<link>http://an.alogo.us/2009/03/01/twitter-suspension-for-scripted-follows/</link>
		<comments>http://an.alogo.us/2009/03/01/twitter-suspension-for-scripted-follows/#comments</comments>
		<pubDate>Sun, 01 Mar 2009 13:22:28 +0000</pubDate>
		<dc:creator>John</dc:creator>
				
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://an.alogo.us/?p=539</guid>
		<description><![CDATA[Don&#8217;t be too surprised if Twitter suspends you (&#8220;suspicious activity&#8221;) for adding follows via a script, as described in this post. It happened to me, despite the fact that I throttled my script to send requests at the rate of about one every two minutes. All this probably resulted in a few too many block [...]]]></description>
			<content:encoded><![CDATA[<p>Don&#8217;t be too surprised if Twitter suspends you (&#8220;suspicious activity&#8221;) for adding follows via a script, as described in <a href="http://devinsblog.com/2009/01/28/looking-for-all-the-iphone-developers-using-twitter/">this post</a>. It happened to me, despite the fact that I throttled my script to send requests at the rate of about one every two minutes. All this probably resulted in a few too many block requests from users reporting me as spam in a relatively short period of time. I got reinstated quickly enough after explaining things to Twitter.</p>
<p>If you&#8217;re planning to follow a bunch of people this way, you might want to do it in small chunks spread over several days (although I&#8217;m not sure it will help if too many users decide to report you as spam).</p>
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